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Supercell dreamed up that $9 million Clash of Clans Super Bowl ad in a hot tub

It’s amazing the ideas that people dream up in hot tubs. Take the recent $9 million Clans of Clans TV ad — featuring an angry Liam Neeson — that aired during the Super Bowl. It had nothing to do with...

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Diving into the Samsung app store: bowling, robots, and chickens

FEATURE: Try as I might, I just can’t shake my Samsung app store addiction. I’m back with my Samsung-provided two phone (Galaxy S6 and S6 Edge Plus), one tablet (Galaxy Tab S2) combo, ready for...

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With just 3 games, Supercell made $924M in profits on $2.3B in revenue in 2015

There’s something magical in the water, or the snow, in Finland. Helsinki-based Supercell announced some astounding financial results for 2015 based on revenues from its three hit mobile games: Clash...

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How Supercell kills its darlings to focus on potential hits

Supercell has outstanding mobile games, but it’s also known for killing off the projects that don’t work. The Helsinki, Finland-based company is known for games such as Clash Royale, Boom Beach, Clash...

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How Supercell is moving beyond video games: investments, merchandise,...

FEATURE: In a mobile gaming industry full of one-hit wonders, Finland’s Supercell has managed to sustain its steady success while embracing a unique corporate culture that defies conventional...

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When it comes to iOS app spending, men flock to Clash of Clans, women prefer...

A new study from the University of Southern California highlights the gender divide in the Apple App store, particularly when it comes to video games. It also reveals how the most addicted, hardcore...

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Supercell Store launches in beta for fans in U.S. and Canada

Supercell launched its merchandise store today that allows players to buy t-shirts and figurines of their favorite characters from the company’s hit video games. Currently, orders will only ship to the...

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Kim Kardashian crushes the competition for mobile games in July

Kim Kardashian: Hollywood from Glu Mobile was the most downloaded app of July, according to a report released today by market researcher App Annie. Above: Top iOS downloads in July 2014.Image Credit:...

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App Annie: Guns and advertising dollars led the mobile gaming charge in January

EXCLUSIVE: Major mobile publishers found new success with their gun-toting games in January. Supercell’s U.S. advertising campaign for its strategy war game Boom Beach — including prime-time TV sports...

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Dedicated handheld consoles took a beating from iOS and Android during Q4 2012

With over 20 billion games downloaded across all smart phone and tablet platforms in 2012, the mobile gaming market is shifting inexorably away from dedicated handheld consoles. Statistics released...

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Valued at $770M, Clash of Clans game studio Supercell raises $130M

Confirming previous rumors, Supercell raised $130 million in funding in February that valued the company at $770 million, according to an article in Forbes. For a game company, that’s a huge take, and...

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U.S. digital game revenues were stable in March, Superdata says

U.S. digital game sales in March grew to $875 million, up 2.9 percent from a year ago. The data reflect a growth in mobile and a weakness in social networking games. Market researcher SuperData said...

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Institutional Venture Partners explains why it bet big on game studio Supercell

Institutional Venture Partners saw so much potential in game developer Supercell that it had no qualms investing at a valuation of $770 million, according to an interview with IVP partner Sandy Miller....

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GamesBeat weekly roundup: Supercell raises $130M, BioShock Infinite tops...

If you follow VentureBeat but don’t regularly check our GamesBeat site, here’s a list of the best video game stories we ran over the last seven days that you may have missed. This week, Clash of Clans...

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Former EA/Playfish exec joins board of red-hot mobile gaming startup...

Kristian Segerstrale, the co-founder of social gaming firm Playfish and former executive vice president in charge of digital gaming at Electronic Arts, has joined Supercell as a member of its board....

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Plants vs. Zombies 2 shambles to the top of the iOS App Store

I guess you just can’t keep a good zombie down (in the ground). Plants vs. Zombies 2 was the most downloaded game in the iOS App Store in August, according to mobile analytics firm App Annie....

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What Supercell’s $3B valuation means for the mobile game business (hint:...

SoftBank and GungHo Entertainment gave a big endorsement for the future of mobile game industry with their 51 percent purchase of Supercell for $1.5 billion. The deal values Helsinki-based Supercell,...

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Supercell’s chief wants every game to be as good as Clash of Clans (interview...

Disclosure: The organizers of Slush paid my way to Helsinki. Our coverage remains objective. This is part one of a two-part interview. Part two runs Tuesday.  Above: Clash of Clans screen artImage...

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Can Supercell keep the magic of its blockbuster Clash of Clans mobile game...

Above: A Clash of Clans model at Supercell headquarters.Image Credit: Dean Takahashi Disclosure: The organizers of Slush paid my way to Helsinki. Our reporting remains objective. This is part two of...

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Don Mattrick shows his poker hand for turning Zynga around in mobile (interview)

Seven months into his tenure as chief executive of Zynga, Don Mattrick is making some bold moves. Today, he is announcing three major mobile titles based on Zynga flagship franchises Words With...

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